Handles output to a Unity Input Field via IOutputService implementation. Must be attached to a UI GameObject with an InputField component.
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Handles output to a Unity Input Field via IOutputService implementation. Must be attached to a UI GameObject with an InputField component.
| void uGUIConsole.Clear |
( |
| ) |
|
| void uGUIConsole.Write |
( |
object |
value | ) |
|
Write object.ToString() to console.
- Parameters
-
Implements IOutputService.
| void uGUIConsole.WriteFormat |
( |
string |
format, |
|
|
params object[] |
values |
|
) |
| |
| void uGUIConsole.WriteLine |
( |
object |
value | ) |
|
Singleton instance accessor
The documentation for this class was generated from the following file:
- E:/@Documents/My Open Source Repos/ItMayBeAHackOOD/Assets/Shared View/uGUIConsole.cs